Exploration

Tomb Raider : pourquoi ses tombeaux nous marquent autant que Lara CroftTomb Raider : pourquoi ses tombeaux nous marquent autant que Lara CroftTomb Raider : pourquoi ses tombeaux nous marquent autant que Lara CroftTomb Raider : pourquoi ses tombeaux nous marquent autant que Lara Croft

Tomb Raider: Why its tombs leave as deep an impression on us as Lara Croft

A cistern, a dizzyingly high chamber, a temple swept by the wind: Tomb Raider’s locations do far more than provide a backdrop for the action. Their architecture shapes our movements, hesitations and discoveries.
Tomb Raider : pourquoi le T-Rex de 1996 reste un souvenir aussi tenaceTomb Raider : pourquoi le T-Rex de 1996 reste un souvenir aussi tenaceTomb Raider : pourquoi le T-Rex de 1996 reste un souvenir aussi tenaceTomb Raider : pourquoi le T-Rex de 1996 reste un souvenir aussi tenace

Tomb Raider: Why replay an adventure when you already know all its secrets?

The remastered versions of Tomb Raider let players revisit Lara Croft’s earliest adventures. But what are we looking for when we already know the traps and puzzles? Between nostalgia, mastery and rediscovery, returning to the games can still bring surprises.