Claire Redfield returns to action in a long-awaited remake! Capcom used Summer Game Fest 2026 to officially unveil Resident Evil Veronica, a remake of Resident Evil: Code Veronica, slated for 2027 on PC, PS5, Xbox Series and Nintendo Switch 2. This new survival horror rekindles Claire Redfield in one of the franchise’s pivotal chapters, originally released in 2000 on the Dreamcast, with the goal of modernizing a chapter longtime awaited by a portion of the series’ fans.
This remake runs on the RE Engine, already used for the series’ previous reimaginings. Capcom is touting a modernized control scheme, with gameplay revamped to meet today’s standards of survival horror. The bande-annonce of the Summer Game Fest hinted at a more contemporary presentation, a more immersive camera, and a photorealistic visual direction, all while preserving the core elements of the original game: exploration, tension, resource management, and battles against contaminated creatures.
The story follows Claire Redfield, captured by Umbrella Corporation after her investigations into her brother Chris. Imprisoned on Rockfort Island, she finds herself facing a fresh biological outbreak and facilities that have turned hostile. The saga then shifts the action to Antarctica, with the return of key figures from the series, including Albert Wesker. This new version aims to preserve the core narrative threads of Code Veronica, while updating the writing and staging to feel more contemporary.
With Resident Evil Veronica, Capcom continues the refresh of its classic titles, following the remakes of Resident Evil 2, Resident Evil 3, and Resident Evil 4. The project targets both players familiar with the original and newcomers exploring this chapter of Claire and Chris Redfield’s story. More details should pin down an exact release date, outline the differences from the 2000 game, and clarify where this remake sits in the franchise’s roadmap.
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