No Rest for the Wicked: Moon Studios' soulslike takes the stage at State of Play

Published by Laurent de Sortiraparis · Updated on June 5, 2026 at 10:12 a.m.
No Rest for the Wicked, an action-RPG soulslike developed and published by Moon Studios, releases in 1.0 on PC and PS5 in October 2026. The title, expected on Xbox Series and Nintendo Switch 2 later, offers a dark world, challenging combat, and reimagined progression. Check out the State of Play trailer!

The plague is spreading, and Cerim can’t afford to slip up... No Rest for the Wicked, an action-RPG soulslike developed and published by Moon Studios, is set to release its 1.0 version on PC and PS5, with a planned arrival later on Xbox Series and Nintendo Switch 2, in October 2026. The game, already available in early access on Steam, comes from the studio behind Ori and the Blind Forest and Ori and the Will of the Wisps. This complete release is expected to offer richly expanded content, including new zones, new enemies, additional bosses, brand-new weapons, a Horde mode, and a revamp of the class system. And on June 2, 2026, the title made a first appearance with a trailer unveiled during a State of Play.

On the gameplay side, No Rest for the Wicked serves up a demanding action-combat experience, in the soulslike vein, with a keen focus on positioning, attack rhythm, and gear management. You play as Cerim, a warrior who can tailor his approach based on weapons, crafted items, and the progression path you choose. Version 1.0 will deepen this customization with a new class system designed so two players wielding the same weapon can tackle encounters in distinct ways. The game also includes persistent multiplayer, crossplay, and cross-save between PC and consoles at the full release.

No Rest for the Wicked : le soulslike de Moon Studios se montre au State of PlayNo Rest for the Wicked : le soulslike de Moon Studios se montre au State of PlayNo Rest for the Wicked : le soulslike de Moon Studios se montre au State of PlayNo Rest for the Wicked : le soulslike de Moon Studios se montre au State of Play
©Moon Studios

Synopsis of No Rest for the Wicked:

In No Rest for the Wicked, players head to Isola Sacra, an island scarred by political strife and the spread of an ancient plague known as the Pestilence. As a member of a sacred order, Cerim must confront this threat while navigating a shadowy world brought to life by a painterly artistic direction. The story is set to reach its conclusion with patch 1.0, billed as the culmination of the narrative arc kicked off in early access, featuring new cinematic sequences and stakes tied to vengeance, power, and the island’s own internal tensions.

No Rest for the Wicked : le soulslike de Moon Studios se montre au State of PlayNo Rest for the Wicked : le soulslike de Moon Studios se montre au State of PlayNo Rest for the Wicked : le soulslike de Moon Studios se montre au State of PlayNo Rest for the Wicked : le soulslike de Moon Studios se montre au State of Play
©Moon Studios

Trailer for No Rest for the Wicked:

With this full release, the game aims to cement its status as a progression-focused action-RPG centered on exploration and precise, technical combat. Fans of dark RPGs, detailed gear systems, and solo or co-op play will be watching the arrival of this 1.0 version, which should mark a new milestone for Moon Studios after several major updates since early access. The October 2026 launch should offer a clearer sense of how far the project has come since its beginnings on Steam.

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