PlayStation: Sony to phase out disc-based games for new releases starting January 2028

Published by Laurent de Sortiraparis · Updated on July 1, 2026 at 08:01 p.m.
Sony Interactive Entertainment will phase out physical discs for new PlayStation games starting January 2028. Future releases will be sold digitally, via the PlayStation Store or through retailers offering code-based versions.

A page is turning for the PlayStation games... Sony Interactive Entertainment announced in a press release that it will halt the production of physical discs for new PlayStation titles on its consoles, in step with the growing digital shift among players, starting from January 2028. After this date, new releases will no longer come on Blu-ray discs: they will be available on the PlayStation Store or through distributors, exclusively in digital form.

This change does not apply to PS5 titles that have already been released. Games available in physical format will remain under their current distribution terms, and titles planned for disc release before January 2028 can still come out in that format. The shift, therefore, targets new PlayStation releases published after this deadline.

Sony says the move is driven by shifting buying habits. The company notes that players now mainly opt for digital downloads, while the video game industry is gradually reducing its reliance on physical media. For Sony, the transition should allow them to tailor game distribution to the way a large portion of the audience buys and launches its titles today.

Retailers aren’t being sidelined in the rollout. Future PlayStation games will still be available outside the PlayStation Store, but as digital codes or electronic access. This distinction matters for players who continue to purchase their games from specialty shops, hypermarkets, or online retailers.

A bigger question remains: the place of physical games in the years ahead. Between collecting, reselling, lending among friends and preserving works, the disc retains a special value for a portion of players. Sony's decision thus opens a new chapter for the console market, where access to games is increasingly shaped by digital libraries.

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