You thought you had to hit hard? All you need is the ability to dodge... In Clair Obscur: Expedition 33, the Grosse Tête is an atypical Nevron that players encounter at the start of Act 2, on the peninsula east of Monoco Station. A surprising side-boss, he cannot be defeated by conventional means. But why is it surprising? No damage every time you attack! So, how do you defeat this enemy? We've been there, done that!
Instead of inflicting damage, you'll have to survive his repeated assaults. In total, for each attack, you'll have to dodge his 20 bounces (a bit of gymnastics, but it should be quick to assimilate). It takes time, but it's worth it... And with good reason: the monster, which attacks by increasingly bouncing, ends up self-destructing after around 24 well-dodged attacks.
It's possible to take on the Big Head as soon as the swimming skill is unlocked in the game, which happens naturally over the course of the game. Although it's advisable to wait until level 70 to attack him head-on, a more accessible strategy is to line up just one active character, with the others reserved as replacements. By dodging his 160 leaps (in total), you can wear him down to the point of implosion. Monoco 's presence is essential if you wish to unlock the " Big Head Crushing " skill.
The reward may seem modest compared to the difficulty of the combat, but it's still strategic. The "Warm-up" Picto confers +5% damage per turn, cumulative up to five times. For those who missed this battle, a second copy of the Big Head awaits you later in the Hanging Manor... Now all you have to do is try your luck and continue your adventure in Sandfall Interactive's software... To your controllers!
This page may contain AI-assisted elements, more information here.



















