Monster Hunter Wilds : Ascendance : gameplay, monsters, story... all you need to know about the DLC

Published by Laurent de Sortiraparis · Updated on September 4, 2026 at 12:26 p.m.
Monster Hunter Wilds: Ascendance, the DLC developed and published by Capcom, will arrive in 2027 for PC, PS5, and Xbox Series X|S. Unveiled during the State of Play on September 3, 2026, this expansion introduces a new storyline, an all-new region, new monsters, and several gameplay mechanics.

Monster Hunter Wilds: Ascendance pulled back the curtain with its first detailed reveal during the State of Play on September 3, 2026. Developed and published by Capcom, this expansion to Monster Hunter Wilds will arrive on PC, PS5 and Xbox Series in 2027. The presentation lays out the early story beats, introduces several new monsters, and highlights the major gameplay twists that will accompany players as they reach Master Rank.

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©Capcom

Monster Hunter Wilds: Ascendance trailer

The bande-annonce plunges players into the Skybound Eyrie, a fresh region perched above the clouds where lush landscapes, ancient ruins and rocky environs alternate. The footage introduces several new creatures, including the Grand Elder Dragon Gundoraja and the raptor Araketa, as well as the return of Lao-Shan Lung, at the heart of the new storyline. Several characters from the base game also reappear, including Nata, now a hunter, as the clips spotlight brutal clashes and the weapons’ new abilities.

Synopsis of Monster Hunter Wilds: Ascendance

"Several years after the events of Monster Hunter Wilds, the sudden appearance of the colossal Lao-Shan Lung again shakes the Forbidden Lands. Guided by Nata and Bangard, the hunters set out to explore the Skybound Eyrie, seeking the source of the region's disturbances and to confront the new threats that have taken hold there".

This new campaign takes place after the events of the main game and unlocks access to the Master rank, delivering a direct continuation of the story.

Monster Hunter Wilds: Ascendance — Gameplay

The standout feature of this expansion is the Boost Bracer, a new piece of gear that reshapes how all 14 weapon types fight. By staying offensively minded, hunters build up energy they can expend with a special move called Boost Driver. Once Boost mode is activated, every weapon gains new attacks, extra combos, and improvements tailored to its playstyle. Capcom will also release weapon-specific videos to showcase their new abilities.

Beyond this new mechanic, Ascendance also debuts a new region, Master Rank monsters, fresh quests, new gear, and additional materials for crafting weapons and armor. The aim is to present fresh challenges to players who have already beaten the main campaign.

Monster Hunter Wilds : Ascendance : gameplay, monstres, histoire... tout savoir sur le DLCMonster Hunter Wilds : Ascendance : gameplay, monstres, histoire... tout savoir sur le DLCMonster Hunter Wilds : Ascendance : gameplay, monstres, histoire... tout savoir sur le DLCMonster Hunter Wilds : Ascendance : gameplay, monstres, histoire... tout savoir sur le DLC
©Capcom

What we know about Monster Hunter Wilds: Ascendance

Capcom is aiming for a 2027 release, with no exact date announced yet. The expansion will require owning Monster Hunter Wilds and reaching Hunter Rank 40, after completing the quest Awaking From a Dream, in order to unlock Master Rank and the new storyline.

Players who don’t yet own the game can try the free Prologue demo, available now. It lets you create your hunter and your Palico, explore the early chapters of the adventure, test out all 14 weapon types, and carry your save over to the full version.

This first briefing mainly helps readers understand the direction of Monster Hunter Wilds: Ascendance, both in terms of its storyline and the new gameplay elements. Capcom has already announced that additional demonstrations focused on weapons and the new mechanics will be released in the coming months, ahead of the expansion's 2027 release.

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