Ready to plunge into a supernatural hunt where you're never really safe? Unveiled at Gamescom 2025, this August 20, 2025, Project Spectrum is the new title developed by Team Jade. Blending psychological horror and asymmetrical multiplayer confrontations, it places players in eerie environments infested with supernatural anomalies. No official release date or complete list of platforms has yet been announced, but the first images show a chilling universe designed for thrill-seekers.
The core of the gameplay is based on an original mechanic: explore areas corrupted by a supernatural entity, while using a camera to track down the source of this corruption. Inspired by titles such as Hunt: Showdown, the game features the slaying of fearsome creatures and a final boss, but with a major variation: the hunters are themselves pursued by monsters controlled by other players. This asymmetrical mechanic promises unpredictable and tense confrontations.
In Project Spectrum, the player takes on the role of a paranormal hunter sent to contaminated areas known as Ember Zones. These areas, distorted by supernatural corruption, are overrun by monstrous creatures and disturbing anomalies. The aim is to investigate, collect clues with a camera and neutralize the source of the evil. Between zombies, ghostly entities and survival sequences in dilapidated mansions, the experience oscillates between immersive horror and nerve-racking action.
Project Spectrum is primarily aimed at fans of competitive multiplayer games and thrills. Fans of survival-horror, monster-hunting and asymmetrical experiences like Evolve or Dead by Daylight should find plenty to like here. The horrific atmosphere, unpredictable confrontations and survival mechanics reinforce the appeal for an audience in search of challenge and adrenalin.
On the other hand, gamers who prefer linear narrative campaigns or classic scripted experiences may be left wanting more. Current information does not confirm the presence of a solid single-player mode, and all indications are that Project Spectrum will focus primarily on online multiplayer confrontations. Those who don't appreciate the tension of horror games or asymmetrical competition may therefore be put off.
One of the intriguing points highlighted in the demo concerns its manufacturing system. Players can improvise weapons and gadgets with resources found on site. From homemade mines to DIY silencers, this aspect could enhance immersion and tension.
At this stage, many grey areas remain: progression, game modes, longevity and monetization have yet to be clarified. The game has been announced as free-to-play, which suggests multiplayer sessions on predefined maps, rather than a scripted campaign. Pending further information, Project Spectrum remains one of Gamescom's outstanding revelations, with its unique blend of supernatural horror and asymmetrical competitiveness.
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